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  1. #1
    Enthusiast Abadax's Avatar

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    moving EVERY joint in EVERY frame

    would that count if your swinging? like obviously you move the arms and legs but what about the back? do you still move every back joint even though gravity is pulling it down?

  2. #2
    Avatard Schmitty's Avatar


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    Re: moving EVERY joint in EVERY frame

    Yes. You want to move every joint in every frame no matter what the movement is. Even a 1 pixel movement can make a huge difference in your animation.
    Xbox Live: SchmittyBoss07 | Steam: SchmittyBoss | 3DS FC: 4141-3049-1601
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  3. #3
    Veteran Enthusiast Sharpshooter's Avatar



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    Re: moving EVERY joint in EVERY frame

    The lower part of the back doesn't always move, however the upper part should be moving. But if you are swinging then yes everything should be moving.

  4. #4
    Enthusiast Abadax's Avatar

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    Re: moving EVERY joint in EVERY frame

    ok thanks


    hey sharpshooter can you lock this now?

  5. #5
    Insanity Skype's Avatar



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    Re: moving EVERY joint in EVERY frame

    Quote Originally Posted by Snr. Weird
    Yes. You want to move every joint in every frame no matter what the movement is. Even a 1 pixel movement can make a huge difference in your animation.
    Not really. People who say this say it because they have nothing better to say. I don't move every joint. I don't think crono does. Hell, I don't think Bert does.

    Depends on your style, you don't have to move every joint

    But that's what I was told.


 

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