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  1. #1
    Dedicated Member Swifty's Avatar
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    HELP ME WITH FLASH (AGAIN)

    I have my animation with backgrounds and every thing, ive even converted my characters to symbols BUT when ever I use the bone tool it wont select it, like the joint will disappear everytime

    I already tried locking the other layers, please help
    [center:15kh9l7l]
    Got Swift??[/center:15kh9l7l]

  2. #2
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    Re: HELP ME WITH FLASH (AGAIN)

    Show me a screen shot.

  3. #3
    Dedicated Member Swifty's Avatar
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    Re: HELP ME WITH FLASH (AGAIN)

    [center:15kh9l7l]
    Got Swift??[/center:15kh9l7l]

  4. #4
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    Re: HELP ME WITH FLASH (AGAIN)

    Right, okay, this is easy.

    You've got to put every body part on the same layer,you can assign positioning by right clicking the symbol, but you need the body parts on the same layer.

    Then you just draw the skeleton in with the bone tool.

    Hope this helped

  5. #5
    Dedicated Member Swifty's Avatar
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    Re: HELP ME WITH FLASH (AGAIN)

    http://i46.tinypic.com/fej4wl.png

    wat happens after this again??
    [center:15kh9l7l]
    Got Swift??[/center:15kh9l7l]

  6. #6
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    Re: HELP ME WITH FLASH (AGAIN)

    Now click the bone tool button, then draw the skeleton by clicking, moving, and clicking the mouse again to create bones.

  7. #7
    Dedicated Member Swifty's Avatar
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    Re: HELP ME WITH FLASH (AGAIN)

    When I do that the bone or joint disappears
    [center:15kh9l7l]
    Got Swift??[/center:15kh9l7l]

  8. #8
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    Re: HELP ME WITH FLASH (AGAIN)

    Whups, for default settings, you click the bone tool, and you have to hold down left click to draw. Release to end the joint, so your basically playing connect the dots with MCs.

  9. #9
    Dedicated Member Swifty's Avatar
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    Re: HELP ME WITH FLASH (AGAIN)

    it comes out funky, like when i move the head the arm comes too.
    [center:15kh9l7l]
    Got Swift??[/center:15kh9l7l]

  10. #10
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    Re: HELP ME WITH FLASH (AGAIN)

    Either you need to make your skeleton more precise, which is unlikely cos you used separate MCs for each body part, or your referring to the inverse kinematics? It's similar to a rag doll effect.


 
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