Hello and welcome to our community! Is this your first visit?
Register
Page 1 of 36 123411 ... LastLast
Results 1 to 10 of 355
  1. #1
    Regular Member
    Join Date
    Jan 2010
    Posts
    245

    DDPD/DDID - [Murder - Pg.18] [Undercover - Pg.22]

    Key:
    Username - Injured
    Username - Critical Condition
    [s:2ga35br9]Username[/s:2ga35br9] - Killed In Action
    Username - Kicked from the DarkDemon Force
    Username - Retired from Service

    Police Department
    • TimeToPerish - Police Officer $750
      [/*:m:2ga35br9]
    • Drak - Police Officer $710 [Flash Bang x1]
      [/*:m:2ga35br9]
    • Paulo - Chief of Department $2300
      [/*:m:2ga35br9]
    • Minimalistic - Police Officer $0
      [/*:m:2ga35br9]
    • Ward - Chief of Department $0
      [/*:m:2ga35br9]
    • Steven - Police Officer $0
      [/*:m:2ga35br9]
    • DarkSider - Police Officer $0
      [/*:m:2ga35br9]
    • smokey23112 - Police Officer $0
      [/*:m:2ga35br9]
    • Pericula - Police Officer $0[/*:m:2ga35br9]


    Investigation Department
    • PinkMafia - Detective Chief Superintendent $800
      [/*:m:2ga35br9]
    • Paranoia - Detective Constable $0
      [/*:m:2ga35br9]
    • Stef - Detective Constable $600
      [/*:m:2ga35br9]
    • Sniper - Detective Chief Superintendent $0
      [/*:m:2ga35br9]
    • Swagg - Detective Constable $0
      [/*:m:2ga35br9]
    • PumpkinKing - Detective Constable $0[/*:m:2ga35br9]


    Accomplished Missions.
    Code:
    Police Department
    ---------------------------
    1. Armed Hostiles [6 men]
    2. Bomb Defusion
    
    Investigation Department
    ---------------------------
    1. Robbery
    Rankings.
    Code:
    Police Department Ranks
    
    Police Officer
    Sergeant
    Lieutenant
    Captain
    Deputy Chief
    Assistant Chief
    Bureau Chief
    Chief of Department
    
    Investigation Department Ranks
    
    Detective Constable
    Detective Sergeant
    Detective Inspector
    Detective Chief Inspector
    Detective Superintendent
    Detective Chief Superintendent
    Weapons and such, still working on the list.
    Code:
    Primary Weapons
    MP5K - $1800 [30 rounds] [Ammo - $50 per clip]
    AK-47 -  $2500 [30 rounds] [Ammo - $70 per clip]
    SCAR - $3000  [30 rounds] [Ammo - $100 per clip]
    G3 - $2500 [20 rounds] [Ammo - $60 per clip]
    G36C - $1600 [30 rounds] [Ammo - $45 per clip]
    M14 - $2000 [20 rounds] [Ammo - $48 per clip]
    
    Secondary Weapons
    Vector Uzi 9mm - $3400 [25 rounds] [Ammo - $46 per clip]
    USP .45 - $900 [12 rounds] [Ammo - $20 per clip]
    
    
    Grenades
    Fragmentation Grenade x1 - $75
    Flashbang Grande x1 - $40
    Stun Grenade x1 - $50
    Smoke Grenade x1 - $20
    Tear Gas Grenades x1 - $60
    
    Armor
    Bullet Proof Armor - $800
    Code:
    How to defuse a bomb v1.0
    by MiLink
    
    Look at the case, report what you see. You should see a battery, a timer possibly, some LED lights, a TRN2222 and a CP1x100F. The TRN2222 is a small little box with three wires coming out of it. The CP1x100F is a two-wire block, a bit bigger than the TRN2222.
    
    You cannot do this in updates: I pull out my AB1x100F device and cut the wires.
    You must do each thing per action. I'll show you what to do each action.
    
    The power goes to the TRN2222, which is connected to the BOMB_INP and BOMB_-. The CP1x100F is running on empty and is slowly being charged. Until the CP1x100F is at 100%, the power keeps going to the BOMP_INP and out the BOMB_OUT, which goes to the Timer IC and back to the battery. To begin this operation, you might want to buy yourself some time by wiring a larger CP1x100F into the circuit. You can do this by using a device called the AB1x100F. Clip one wire to the top of the CP1x100F, then the bottom, then cut the wires that are still connecting the CP1x100F. Good, you just bought yourself 15+ actions. What now? Do not cut any of the wires yet, we still have to prepare the AB1x100F wiring.
    
    Find the 3rd pin of the TRN2222. This pin will be the second one going out, probably connected to BOMB_-. On your ABx100F, you will see two blue boxes on the side. The first box will be for this pin; Take a wire and connect the 1st Blue Box (1BB) to the 3rd TRN2222 pin. Now use your 2nd Blue Box (2BB) and connect it to the BOMB_OUT wire (Still don't cut anything!). 
    
    Now wait until the power that's currently running is drained (Don't worry, you'll be able to tell). When it's completely drained, the next step is to cut the BOMB_+ wire, the one connected to the battery.
    You can now purchase medical kits. Medical kits are $100 to use later, $50 to use now.
    [center:2lrplsjz][/center:2lrplsjz]

  2. #2
    Senior Member germs's Avatar
    Join Date
    Dec 2009
    Location
    If I'll tell you, you'll not belive me, so...
    Posts
    254

    Re: Forum Games?

    Yeah... We like forum games here.... What did you have in mind....
    I survived the permanent ban, I'm Hary Potter II, now go to that site!
    Best site EVAH!

  3. #3
    Regular Member
    Join Date
    Jan 2010
    Posts
    245

    Re: Forum Games?

    Well I don't wanna give anything away but I was thinking like a CSI game. I create about 12 criminal cases with worked out solutions for me and I release them to those who sign up and sign up for the case. Whenever a case is solved, they get cash. There would be a leaderboard and everything. It would be pretty cool.
    [center:2lrplsjz][/center:2lrplsjz]

  4. #4
    Fanatic Enthusiast Xenomorph's Avatar


    Join Date
    May 2007
    Location
    Orange Park, FL
    Posts
    3,950

    Re: Forum Games?

    If you've got it well thought out, then in general everyone loves a good forum game once in awhile. Just try to keep it original, lest everyone imply that you're copying someone else.
    Your idea sounds rather decent, actually. I'd like to see it work out.
    SA$_/AI%20has log[d in.
    > S&ys|BT
    > P_s word?
    > OMEGA
    >> A^e_%20_u su!e? (Y/N)
    > Y
    >> S##t m_ Rebooting. Hello, Samuel.

  5. #5
    Old Newbie XTerra's Avatar
    Join Date
    Nov 2009
    Location
    At my desk on my computer.
    Posts
    34

    Re: Forum Games?

    Whoa dude. That would be tight. Definately tight.
    [center:3qmdf2q0]Turkey
    [/center:3qmdf2q0]

  6. #6
    Fanatic Enthusiast Bari's Avatar


    Join Date
    Dec 2005
    Location
    Syracuse, New York
    Posts
    3,745

    Re: Forum Games?

    I still remember that one forum game that one guy made. It was like, you had to figure out the perfect way to do some sort of mission, and once the perfect plan was made, the storyline would progress, and the next mission would be given. God, I RAPED the first mission, and then it move onto the next one, and it stagnated there. Somebody needs to restart that.

  7. #7
    Veteran Enthusiast Bolt's Avatar


    Join Date
    Mar 2006
    Location
    ctf_Ash, but beating Joel.
    Posts
    9,772

    Re: Forum Games?

    Forum Games are great, as long as they're original. For example, we'll delete the second Zombie Survival game that gets created in one week.

    The start of a successful forum game makes 20 more people feel they could to a better job at the exact same thing, or a decent job at a slightly different idea.

    Yours sounds great though.

  8. #8
    Veteran Enthusiast

    Join Date
    May 2008
    Location
    Azeroth
    Posts
    6,620

    Re: Forum Games?

    I miss God Wars by Frazah, that shit was tight. But most forum games go on in Spam Pit, probably because people would spam them with updating in General Chat to raise their post count.
    [center:3a1kmh8b][/center:3a1kmh8b]

  9. #9
    Regular Member
    Join Date
    Jan 2010
    Posts
    245

    Re: Forum Games?

    Wow, thanks for the replies guys! We can start by hiring people into the force. We'll have two important people: Head of the Police Force and Head of the Investigation Department.

    The Police Force deals with shoot outs, hostage situations, front line stuff. This may be big for the recruits, but only small amounts of officers are released, and the head of the force picks who goes out. Since these jobs are life risking, rewards are high.

    The ID is filled with intelligent, open minded investigators. Payments are not as high, however jobs will be more frequent. Each case is assigned to two people (chosen by the head of the ID).

    I'll be adding a shop so those working on the force can purchase weapons, grenades, and equipment. Those in the ID can use their money to upgrade their own tools so results are more accurate and faster to get the job done.

    Ranks will be included, officer rankings for the force, of course. These ranks don't have requirements, only needed experience. You won't be promoted unless you know what you're doing. We don't want a Captain running in the line of fire.

    Dying is the final destination. If you're dead, you are not coming back. Even though you usually won't meet combat in the ID, there's always a possibility.

    Edit: I was also wondering if anyone wanted to help create an avatar for those in the department. A silver badge that says DarkDemon Police (a gold one for me and the leaders lol). I'll be creating custom signatures for those who reach a certain amount of completed cases/missions and have enough cash to buy one (probably worth 2000$).


    So I think it's time to sign up while I write the mission files and send them to the Force and ID.
    [center:2lrplsjz][/center:2lrplsjz]

  10. #10
    Veteran Enthusiast Bolt's Avatar


    Join Date
    Mar 2006
    Location
    ctf_Ash, but beating Joel.
    Posts
    9,772

    Re: DarkDemon Police and Investigation Dept.

    I suggest adding that info to the first post. And when the minigame is ready, I'd suggest making a new thread for it, if you were considering adding the game to this thread.


 
Page 1 of 36 123411 ... LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •