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  1. #21
    Veteran Enthusiast Kellawgs's Avatar

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    Re: Staff vs Regulars: Introduction/Chat

    [tn=600:2yf49ols]http://darkdemon.org/user-files/17062/1359944725.gif[/tn:2yf49ols]

    Practicing my fighting moves for the battle

  2. #22
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    Re: Staff vs Regulars: Introduction/Chat

    Kellawgs, with movements like that i don't think we have to worry about losing lol. The ending sequence was brilliant, the poses were spot on and complimented the power, and the sequence was a lot faster than the attacks before them which were a lot much more sporadic and didn't really feel like a combo. But even as isolated attacks they were animated fucking beautifully.

  3. #23
    The Green Boss

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    Re: Staff vs Regulars: Introduction/Chat

    You just keep getting better and better Ryan.

  4. #24
    Veteran Enthusiast Krustalien's Avatar


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    Re: Staff vs Regulars: Introduction/Chat

    God, Kellawgs, that was so slick. I love properly timed combos. It adds an element of reality to it, which I love. Keep it up man, you're getting really good.


  5. #25
    The Green Boss

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    Re: Staff vs Regulars: Introduction/Chat

    I tried aswell
    [tn=600:3hz17ppb]http://darkdemon.org/user-files/27086/1360092685.gif[/tn:3hz17ppb]

  6. #26
    Veteran Enthusiast Kellawgs's Avatar

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    Re: Staff vs Regulars: Introduction/Chat

    I like them movements, Nukem. I think it would have looked better without trails though.

    Also, thanks guys for the comments on mine.

    Also, as long as nobody else from the animation team is interested in beginning our joint against the regulars, I would be happy to start.

  7. #27
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    Re: Staff vs Regulars: Introduction/Chat

    I thought about making the thread, but seeing as though NP is in charge of the organisation, it only makes sense for him to do so.

  8. #28
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    Re: Staff vs Regulars: Introduction/Chat

    Remember guys, we need a strong beginning to the joint if we're to win this. And Kellawgs is good at that shit!

    Edit: Make the BG dark grey, it looks better lol.

  9. #29
    The Green Boss

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    Re: Staff vs Regulars: Introduction/Chat

    Ok kellawgs you start and then we wait for kody to make the topic.

  10. #30
    Veteran Enthusiast Kellawgs's Avatar

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    Re: Staff vs Regulars: Introduction/Chat

    Okay so if/when I do start this:

    -Are we animating one stick that represents all of us, or do we animate each of our own individual bases? I prefer we each animate our own base, and maybe have it be like a tag team kind of thing, where once you finish your part you leave and let the next guy come in. The next guy can also come in if the previous guy has his base get killed by the regulars.

    -Do we implement the namesticks to introduce each person?


 
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